Fieldwork
Interviews and shop alongs in restaurants with people who use the app and people who do not.
McDonald's · Food · Case study
With a research and design team I watched 18 people use MyOrder, McDonald's Italy's service for ordering from a smartphone, and turned what I saw into six UX and UI fixes to make before launch.
The journey
Understanding MyOrder before launch.
18 interviews and shop alongs.
Semiotics, analytics and app review.
Report, priorities and visualisations.
Where it started
McDonald's Italy was about to launch MyOrder: you order from your smartphone and receive the order at the counter, at the table or in the car park. The service was being tested in 29 restaurants . Before launch, it needed to be clear whether people knew what it was, how to use it and where they got lost .
3 ways to collect an order, one service to make clear.
The approach
I combined the method of a research firm with UX and UI design skills. The result was not meant to be a snapshot, but concrete actions in order of priority: quick wins to make before launch and more complex improvements to evaluate later.
The work
I supported the fieldwork, analysed user flows and interface, and designed the visualisations of the improvements , to speed up the knowledge transfer to the teams who would build the app.
Interviews and shop alongs in restaurants with people who use the app and people who do not.
User flows, interface and benchmark, to spot the friction people feel but cannot explain.
Google Analytics data to check what people really do, beyond what they say.
An interview with a shop along in a restaurant.
The process
Defining goals, the three use cases and the research plan, with a discussion guide instead of a rigid questionnaire.
18 ethnographic interviews with shop alongs of about 75 minutes. Nine app users and nine non users, six people for each way of collecting the order, across the Assago and Sesto San Giovanni restaurants.
Semiotic analysis of the interviews to read meanings, motivations and resistances beyond words, app review and Google Analytics data. Twelve insights in journey order: before, during and after purchase.
A ranking of actions, before and after visualisations of the screens to improve, and guidance on what to communicate and how to evolve the service.
4 weeks in total
1
week
Recruitment and discussion guide, including the sharing and approval step.
1.5
weeks
Fieldwork, desk analysis, benchmarking.
1.5
weeks
Final report: insights and solutions.
Two audiences
Profile 1
For these people MyOrder is a comfortable order. Exploring the menu calmly, avoiding queues and shared screens, staying seated at the table or in the car.
Profile 2
For these people it is a quick order, to use when there is a queue or little time. Without the option to choose a pickup time, the service is worth little to them.
What we saw
At the entrance to the service it was not clear where to begin . We observed how the app was perceived and how recognisable the entry point was.
The words in the interface did not always match the words people used. We collected what they would have called things themselves .
The same signals on the map were read differently from person to person. We reconstructed the meaning each one gave them.
The step from the app to the real place put the experience to the test. We followed people on site to see where the journey broke down .
After the last step in the app the journey was left open . We observed what people expected and which cues they looked for.
Expectations came from other services people already knew . We compared what they imagined with what the service offered.
“From the moment I paid I felt abandoned.”
“I can order even if I am far from the restaurant, right?”
What the data says
On Android, access to MyOrder was much lower than on iOS, because there is no navigation bar. Another signal confirming the visibility insight.
The verdict
Comfortable, sociable, hassle free.
Unclear signage and doubt about whether you can eat there hold it back.
Without the option to choose a time it loses its purpose.
The solutions
Each fix comes with a before and an after screen. The visualisations were meant to speed up the knowledge transfer to the design and development teams, not to replace their work.
Communicate and evolve
Focus on table and car park service and on the need to take things calmly .
The result
The results were discussed with McDonald's Digital team and produced a prioritised list of actions , from quick wins before launch to evolutions to evaluate later.
How I can help
Interviews, shop alongs, observation in real places.
Semiotics, analytics, benchmark.
Clear labels, flows, screens.
Quick wins and improvements to evaluate.
There is more story than fits on a page. Some data and research materials are confidential and not published.
Let's talk Write me an emailNext project
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